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RULES & PRACTICE

How to Play FreeCell

Play FreeCell ↗

THE PLAYBOOK · HTSIFA

How to play FreeCell

Take a moment with FreeCell before moving to another game. Build four suit foundations from ace to king. Check the relevant rule before repeating a move. Check the rule that explains your first action. Keep the game area visible while you use its controls.

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

Review a difficult moment

When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Refer to the controls when needed.

Your goal

Build four suit foundations from ace to king. The feedback beside the game helps you follow the round. Keep the controls in easy reach.

Step by step

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Use foundations where available; full Spider or Scorpion runs clear automatically.
  4. Undo reverses a choice. New deal shuffles again.

Controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the playing area visible while using these controls. A new-round button replaces the current round.

A useful example

With two empty cells and no spare empty column, a group of at most three cards can move together. Use the example as a guide rather than a substitute for reading your board. Consider the next action carefully.

Watch out for this

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Compare the situation with the worked example. Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow.

Common questions

Before I begin, what is the goal of FreeCell?

Build four suit foundations from ace to king.

When I return, how do I control FreeCell?

The key detail is this: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.

When I return, what example helps explain FreeCell?

For clarity: With two empty cells and no spare empty column, a group of at most three cards can move together.

On this playing page, what should I watch out for in FreeCell?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.

What format does FreeCell offer?

For clarity: One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

For a quick reminder, which play mode does FreeCell use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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